Bard
Key differences for the Bard class on THJ compared to live or other servers:
- Bard beneficial songs do not have to be twisted or refreshed once sung within a new zone, they will remain on your character until you enter a new zone, log, or remove the song from your spell bar
- Bard detrimental songs can be twisted or used with the ‘Melody’ system like usual
- Bards start level 1 with the following AAs: ‘Fading Memories’, ‘Dance of Blades’, ‘Jam Fest’, ‘Harmonious Attack Rank 5’, ‘Eyes Wide Open Rank 8’, ‘Mystical Attuning Rank 5’, ‘Bazaar and Back Gate’, ‘Consume Item’
- All instrument modifiers are higher than on live
- Custom Bard Epic 1.0 Singing Short Sword , available for completion once Kunark is released
Bard Level 1 Autogranted AAs #
Fading Memories (Active)
With no recast delay, This ability will cause all NPCs to forget about you. If you are out of immediate combat, this ability will also make you invisible. This ability is usable any time that you have 250 mana.^0
Dance of Blades (Active)
Every 17 minutes, When activated, you begin a dance of whirling blades that greatly increases your chance to make the maximum number of attacks per round. Additionally, you will have a chance to perform a bladewhirl attack on your opponent, reducing your opponent’s combat effectiveness and doing damage to your opponent. This bladewhirl is modified by percussion.
Jam Fest Rank 1 (Passive)
This ability allows you to sing your songs at a higher apparent level. Note: This does not allow you to sing songs that are actually higher than your level.
Harmonious Attack Rank 5 (Passive)
This ability grants you a chance of performing a double attack in any given combat round. Additional ranks improve your chance of performing the double attack.
Bazaar and Back Gate (Active)
Every 10 minutes, allows you to teleport to the Bazaar when out of combat.
Eyes Wide Open Rank 8 (Passive)
This passive ability increases the capacity of your extended target window by one slot per rank.
Mystical Attuning Rank 5 (Passive)
This ability increases the number of mystical effects that can affect you at once by 1 per rank.
Bard Skills #
Skills are autogranted at level 1, and then raised through use, like on live. You may see skills that the Bard shouldn’t have when you start (like Kick), but these aren’t actually usable and are a symptom of some of the multiclassing elements on the server. If you can put at least 1 point into a skill, then you can use it.
Combat Specific
Class Skill Descriptions | Level Attained | Cap at 60 |
---|---|---|
1H Blunt | 1 | 280 |
1H Piercing | 1 | 280 |
1H Slash | 1 | 280 |
Bind Wound | 1 | 325 |
Defense | 1 | 260 |
Hand to Hand | 1 | 225 |
Offense | 1 | 252 |
Throwing | 1 | 280 |
Dodge | 10 | 255 |
Intimidation | 16 | 225 |
Dual Wield | 17 | 245 |
Parry | 25 | 180 |
Riposte | 30 | 155 |
Double Attack | 51 | 50 |
Triple Attack | 60 | 5 |
Class Specific
Class Skill Descriptions | Level Attained | Cap at 60 |
---|---|---|
Singing | 1 | 285 |
Brass Instruments | 5 | 285 |
Percussion Instruments | 5 | 285 |
Stringed Instruments | 5 | 285 |
Wind Instruments | 5 | 285 |
Ancillary Specific
Class Skill Descriptions | Level Attained | Cap at 60 |
---|---|---|
Alcohol Tolerance | 1 | 325 |
Begging | 1 | 300 |
Bind Wound | 1 | 325 |
Fishing | 1 | 200 |
Swimming | 1 | 300 |
Meditate | 10 | 1 |
Pick Lock | 10 | 245 |
Forage | 12 | 55 |
Sense Traps | 15 | 120 |
Sneak | 17 | 75 |
Disarm Traps | 20 | 120 |
Research | 20 | 200 |
Safe Fall | 20 | 270 |
Hide | 25 | 50 |
Tracking | 35 | 100 |