Beastlord

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Key differences for the Beastlord class on THJ compared to live or other servers:

  • As a pet class, your summoned pet can be buffed by not only your own beneficial spells and abilities but also by your other chosen classes beneficial spells and abilities (including bard songs). Some buff spells do not fully stack their effects when they overlap. i.e. the haste portion of Necromancer Intensify Death, Magician Burnout
  • Custom Beastlord Epic 1.0 Claw of the Savage Spirit , available for completion once Kunark is released

Beastlord Level 1 Autogranted AAs #

Chameleon Strike Rank 1 of 2 (Active)
This ability strikes your opponent and then allows you to blend into the surroundings, reducing the anger generated by your attacks slightly.
Pet Affinity (Passive)
This ability makes your summoned pets a valid target for beneficial group spells.
Summon Companion (Active)
This ability grants you a faster casting version of your Summon Companion spell
Bite of the Asp Rank 1 of 3 (Active)
This ability allows you to imitate the bite of an asp and poison your target with a short but powerful venom.
Group Shrink (Active)
This ability will cause nearby members of your group to shrink in stature.
Pet Discipline (Passive)
This ability will allow you to give your pet a ‘hold’ command until explicitly told to attack. Usage: /pet hold. Pet Hold is now a state that your pet is either in or not. When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it. This ability also grants the “Greater Pet Hold” command which forces your pet to not add anything to its hate list unless specifically added by you when greater hold is activated. You can add a target to your pet’s hate list with either attack or qattack.
Bazaar and Back Gate (Active)
Every 10 minutes, allows you to teleport to the Bazaar when out of combat.
Eyes Wide Open Rank 8 (Passive)
This passive ability increases the capacity of your extended target window by one slot per rank.
Mystical Attuning Rank 5 (Passive)
This ability increases the number of mystical effects that can affect you at once by 1 per rank.

Beastlord Skills #

Skills are autogranted at level 1, and then raised through use, like on live. You may see skills that the Beastlord shouldn’t have when you start (like Kick), but these aren’t actually usable and are a symptom of some of the multiclassing elements on the server. If you can put at least 1 point into a skill, then you can use it.

Combat Specific

Class Skill Descriptions Level Attained Cap at 60
1H Blunt 1 280
1H Piercing 1 280
2H Blunt 1 280
Abjuration 1 285
Alteration 1 285
Block 20 205
Channeling 1 215
Conjuration 1 285
Defense 1 250
Divination 1 285
Dodge 5 280
Double Attack 51 50
Dual Wield 17 245
Evocation 1 285
Hand to Hand 1 280
Kick 1 275
Offense 1 252
Riposte 30 155
Throwing 1 280
Triple Attack 60 5

Class Specific

Class Skill Descriptions Level Attained Cap at 60
none none none

Ancillary Specific

Class Skill Descriptions Level Attained Cap at 60
Alcohol Tolerance 1 325
Begging 1 300
Bind Wound 1 325
Fishing 1 200
Swimming 1 300
Meditate 1 300
Sense Heading 1 200

Beastlord Disciplines #

Disciplines are activated buffs/abilities that utilize endurance instead of mana like a typical spell. Disciplines can be purchased via “Tomes” from class specific merchants in the East Commonlands Tunnel and the Plane of Knowledge.

Resistant (lvl 51)
Focuses your will, increasing your resistances for a short time.
Fearless (lvl 54)
Strengthens your resolve, rendering you immune to fear.