Necromancer

Header Image

Key differences for the Necromancer class on THJ compared to live or other servers:

  • Most Necromancer buffs do not fade when cast on yourself, or on group members as long as you’re in the same zone and in the same group. Clickable item effects are permanent as long as the item is equipped.
  • As a pet class, your summoned pet(s) can be buffed by not only your own beneficial spells (and bard songs), but from other players spells and clickable items
  • Necromancers have the ability to charm undead at later levels, but you cannot have your summoned pet and a charmed pet at the same time
  • Necromancers start level 1 with the following AAs: ‘Pestilent Paralysis’, ‘Pet Affinity’, ‘Pet Discipline’, ‘Destructive Cascade’, ‘Summon Companion’, ‘Consume Item’, ‘Mnemonic Retention Rank 4’, ‘Eyes Wide Open Rank 8’, ‘Mystical Attuning Rank 5’, ‘Bazaar and Back Gate’, ‘Consume Item’
  • Custom Necromancer Epic 1.0 Scythe of the Shadowed Soul , available for completion once Kunark is released

Necromancer Level 1 Autogranted AAs #

Pestilent Paralysis (Active)
Every 2 minutes, This ability causes your target to succumb to a sudden, violent attack, after which, they are frequently unable to move for a time. Each ran of this ability increases the amount of time that the victim remains immobile.
Pet Affinity (Passive)
This ability makes your summoned pets a valid target for beneficial group spells.
Pet Discipline (Passive)
This ability will allow you to give your pet a ‘hold’ command until explicitly told to attack. This ability also granst the ‘Greater Pet Hold’ command which forces your pet to not add anything to its hatelist unless spcifically added by you when Greater Hold is activated. YOu can add a target to your pet’s hatelist with either ‘attack’ or ‘qattack’
Summon Companion (Active)
This ability grants you a faster casting version of your Summon Companion spell. Starting with rank 2, each rank has an increasing chance to cause your pet to fade when summoned.
Destrucive Cascade (Passive)
This ability increases the power of any critical hits your damage over time spells will do to your enemy. Each rank increases the power of your critical damage.
Consume Item (Active)
Every 5 seconds, Focus your will upon the item held on your cursor. If it is related to the item currently equipped in your power source slot, you will receive a large portion of progress toward that item’s next rank, while destroying the item on your cursor.
Bazaar and Back Gate (Active)
Every 2 minutes. Using this ability will transport you to the Bazaar. While still in the Bazaar, you can use this ability again and it will return you to where you were prior to entering the Bazaar.
Mnemonic Retention Rank 4 (Passive)
This ability gives you an additional spell slot so you can memorize an additional spell.
Eyes Wide Open Rank 8 (Passive)
This passive ability increases the capacity of your extended target window by one slot per rank.
Mystical Attuning Rank 5 (Passive)
This ability increases the number of mystical effects that can affect you at once by 1 per rank.

Necromancer Skills #

Skills are autogranted at level 1, and then raised through use, like on live. You may see skills that the Necromancer shouldn’t have when you start (like Mend or Remove Trap), but these aren’t actually usable and are a symptom of some of the multiclassing elements on the server. If you can put at least 1 point into a skill, then you can use it.

Combat Specific

Class Skill Descriptions Level Attained Cap at 60
1H Blunt 1 225
2H Blunt 1 225
1H Piercing 1 225Defense
Dodge 20 205
Hand to Hand 1 180
Offense 1 140
Throwing 1 280

Class Specific

Class Skill Descriptions Level Attained Cap at 60
Abjuration 1 285
Alteration 1 285
Channeling 1 220
Conjuration 1 285
Divination 1 285
Evocation 1 285
Meditate 1 325
Research 16 300
Specialize Abjure 20 235
Specialize Alteration 20 235
Specialize Conjuration 20 235
Specialize Divination 20 235
Specialize Evocation 20 235

Ancillary Specific

Class Skill Descriptions Level Attained Cap at 60
Alcohol Tolerance 1 325
Begging 1 300
Bind Wound 1 325
Sense Heading 1 200
Swimming 1 300

Tradeskill Specific

Class Skill Descriptions Level Attained Cap at 60
Fishing 1 200
Baking 1 300
Tailoring 1 300
Blacksmithing 1 300
Fletching 1 300
Brewing 1 300
Jewelry Making 1 300
Pottery 1 300
Tinkering 16 300