Heroic Stats
Heroic Stats are special stats you’ll find on gear, in orange with a + sign after main stats. #
Heroic Strength #
- 1 Heroic Strength increases Strength cap by 1
- 1 Heroic Strength increases Strength by 1
- 1 Heroic Strength increases maximum endurance by 2.5
- 10 Heroic Strength increases hard AC by 1
- hard AC bypasses soft cap
- 10 Heroic Strength increases minimum melee damage by 1
- 25 Heroic Strength increases endurance regen cap by 1
- 200 Heroic Strength increases endurance regen by 1
Heroic Stamina #
- 1 Heroic Stamina increases Stamina cap by 1
- 1 Heroic Stamina increases Stamina by 1
- 1 Heroic Stamina increases maximum hitpoints by 10
- 1 Heroic Stamina increases maximum endurance by 2.5
- 20 Heroic Stamina increases hitpoint regeneration by 1
- 25 Heroic Stamina increases endurance regen cap by 1
- 25 Heroic Stamina increases hitpoint regen cap by 1
- 200 Heroic Stamina increases endurance regen by 1
Heroic Agility #
- 1 Heroic Agility increases Agility cap by 1
- 1 Heroic Agility increases Agility by 1
- 1 Heroic Agility increases maximum endurance by 2.5
- 10 Heroic Agility increases avoidance by 1
- this stat is rolled against accuracy, impacts ToHit chance, a different roll to dodge
- 25 Heroic Agility increases dodge by 1%
- must have 1 skill point of dodge
- must be facing mob, monk bypasses this requirement
- strikethrough negates this dodge bonus
- 25 Heroic Agility increases endurance regen cap by 1
- 200 Heroic Agility increases endurance regen by 1
Heroic Dexterity #
- 1 Heroic Dexterity increases Dexterity cap by 1
- 1 Heroic Dexterity increases Dexterity by 1
- 1 Heroic Dexterity increases maximum endurance by 2.5
- 1 Heroic Dexterity increases backstab assasination by 1%
- throwing assasination is not affected by Heroic Dexterity
- 10 Heroic Dexterity increases minimum archery and throwing damage by 1
- 25 Heroic Dexterity increases headshot by 1%
- 25 Heroic Dexterity increases riposte by 1%
- must have 1 skill point of riposte
- must be facing mob
- strikethrough negates this riposte bonus
- 25 Heroic Dexterity increases parry by 1%
- must have 1 skill point of parry
- must be facing mob
- strikethrough negates this parry bonus
- 25 Heroic Dexterity increases block by 1%
- must have a class with the block skill (shield block from AA does NOT fall into this category)
- must be facing mob
- some AAs/items let you have a chance to block from behind
- strikethrough negates this block bonus
- 25 Heroic Dexterity increases endurance regen cap by 1
- 200 Heroic Dexterity increases endurance regen by 1
Heroic Wisdom #
- 1 Heroic Wisdom increases Wisdom cap by 1
- 1 Heroic Wisdom increases Wisdom by 1
- 1 Heroic Wisdom increases heal amount by 1
- disabled on THJ
- 1 Heroic Wisdom increases maximum mana by 10
- must be CLR/DRU/SHM/PAL/BST/RNG
- 25 Heroic Wisdom increases mana regen by 1
- must be CLR/DRU/SHM/PAL/BST/RNG
- 100 Heroic Wisdom increases beneficial spells values by 1%
Heroic Intelligence #
- 1 Heroic Intelligence increases Intelligence cap by 1
- 1 Heroic Intelligence increases Intelligence by 1
- 1 Heroic Intelligence increases spell damage by 1
- disabled on THJ
- 1 Heroic Intelligence increases maximum mana by 10
- must be NEC/WIZ/MAG/ENC/SHD
- 25 Heroic Intelligence increases mana regen by 1
- must be NEC/WIZ/MAG/ENC/SHD
- 100 Heroic Intelligence increases detrimental spells values by 1%
Heroic Charisma #
- 1 Heroic Charisma increases Charisma cap by 1
- 1 Heroic Charisma increases Charisma by 1
- 1 Heroic Charisma changes resist modifier by -1
- resist modifier can be treated the equivalent of casting a chromatic (all resists) tash on the mob based on your Heroic Charisma value, but just affecting your spells
- 25 Heroic Charisma increases faction de-aggression by 1
- if a mob is scowls, this value is calculated and can decrease it down to glares threatening aggro radius if enough faction impact
- 5 Heroic Charisma increases faction mod by 1%
- if the % value plus faction hit is divisible by 0, you’ll get a static increase in faction hits both positive and negative
- if the % value plus faction hit is not divisible by 0, you’ll get a random d100 roll vs your % and if you win roll, doubles faction hit
Heroic Cold Resist #
- 1 Heroic Cold Resist increases Cold Resist cap by 1
- 1 Heroic Cold Resist increases Cold Resist by 1
Heroic Fire Resist #
- 1 Heroic Fire Resist increases Fire Resist cap by 1
- 1 Heroic Fire Resist increases Fire Resist by 1
Heroic Magic Resist #
- 1 Heroic Magic Resist increases Magic Resist cap by 1
- 1 Heroic Magic Resist increases Magic Resist by 1
Heroic Poison Resist #
- 1 Heroic Poison Resist increases Poison Resist cap by 1
- 1 Heroic Poison Resist increases Poison Resist by 1
Heroic Disease Resist #
- 1 Heroic Disease Resist increases Disease Resist cap by 1
- 1 Heroic Disease Resist increases Disease Resist by 1